Daemon Princes are the core HQ choice in the Chaos Daemons army. Though less useful than they used to be pre-points increase, the idea here is still sound: Squads of 30 Plaguebeaerers with a Poxbringer and a Sloppity Bilepiper, plus a Spoilpox Scrivener if you’re really trying to go hard. If you're expecting to be facing other monstrous creatures the KoS still holds up really well, but you might consider Unholy Might for that S7 boost, and Transfixing Gaze is always a nice addition. But the best shooting in the Chaos Daemons faction is still just not amazing. Unfortunately you give up having AP-3 and the ability to do multiple damage on an attack. It also makes 10 Attacks in combat, 2 with S6 AP-2 D3 tendrils, and 8 more with S6 AP-1 D2 claws (which can proc an AP of -4 when it rolls a 6+ to wound). As-is, they’re pretty nasty but expensive even at the reduced price of 36 points per model. Georg’s Slaanesh tournament winning list (check out the rules set from Games Workshop) is a Chaos soup army. The biggest problem is that they’re all 10+ wounds, making them immediately targetable. But they have Fleet! Syll’Esske, the Vengeful Allegiance: Powers- Delightful Agonies, Symphony of Pain Hell, pretty much every Slaanesh gift is useful on these, and by NOT taking wings, you can probably justify all of them...! They only have a 5+ inv save so Iron Hide can come in useful, and Soporific Musk is mandatory (the hit and Run move is often larger than your usual charge range!) Do you find shooting in Warhammer 40,000 to be kind of a chore, and wish armies spent more time mangling things in melee combat? Bigger and tougher, but it’s only got 6” Movement. The armies of Slaanesh are known as the Legions of Excess. Choose one of your Slaanesh models with a Daemonic Icon. Use this before the battle. Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion! Plaguebearers could absolutely make use of that boost to kill things and so Poxwalkers were a common sight on competitive tables when players were running multiple squads of 30 Plaguebearers. It’s mediocre, and doesn’t really do enough to merit taking. That said, all of these options are much cheaper post-Chapter Approved, and of them the Herald on Hellflayer is the one most likely to merit consideration. This is a tasty ability, but not one that standard Bloodletters really need if they’re sitting on 20+ models and already hitting on a 2+ for Murderous Tide — ultimately they need the +1 Strength more. Note that, despite the wording on Stratagems to refer to CHAOS DAEMON units, it has been ruled via FAQ that you cannot target other factions’ daemons (such as Thousand Sons Daemon Princes or Myphitic Blight-Haulers) with these stratagems. The special character Herald of Khorne. ​Anthony Chew's Tzeentch Soup List - Click to ExpandThousand Sons Supreme CommandHQ: Sorcerer in Terminator Armour (100), Force Stave (8), Inferno Combi-Bolter (3), Familiar (9) Relic: Dark Matter Crystal (-1 CP) HQ: Exalted Sorcerer on Disc of Tzeentch (132), Force Stave (8) HQ: Exalted Sorcerer on Disc of Tzeentch (132), Force Stave (8)Thousand Sons Supreme CommandHQ: Ahriman on Disc of Tzeentch (166)HQ: Daemon Prince of Tzeentch (185), Pair of Malefic Talons (10), Warlord: High Magister HQ: Daemon Prince of Tzeentch (185), Pair of Malefic Talons (10), Free Relic: Athenaen ScrollsChaos Daemons BattalionHQ: Daemon Prince of Tzeentch (155), Pair of Malefic Talons (10) HQ: Be’lakor (200) HQ: The Changeling (100)Troops: Horrors; one Iridiscent (7), four Pink (28) and 5 Blue (25) Troops: Horrors; one Iridiscent (7), four Pink (28) and 5 Blue (25) Troops: Horrors; 10 Brimstones (30)Elites: 8 Flamers of Tzeentch  (160)Army Total: 1731, Reinforcement Points: 269, CP Total: 9, HQ: Sorcerer in Terminator Armour (100), Force Stave (8), Inferno Combi-Bolter (3), Familiar (9) Relic: Dark Matter Crystal (-1 CP) HQ: Exalted Sorcerer on Disc of Tzeentch (132), Force Stave (8) HQ: Exalted Sorcerer on Disc of Tzeentch (132), Force Stave (8), HQ: Daemon Prince of Tzeentch (185), Pair of Malefic Talons (10), Warlord: High Magister HQ: Daemon Prince of Tzeentch (185), Pair of Malefic Talons (10), Free Relic: Athenaen Scrolls, HQ: Daemon Prince of Tzeentch (155), Pair of Malefic Talons (10) HQ: Be’lakor (200) HQ: The Changeling (100), Troops: Horrors; one Iridiscent (7), four Pink (28) and 5 Blue (25) Troops: Horrors; one Iridiscent (7), four Pink (28) and 5 Blue (25) Troops: Horrors; 10 Brimstones (30), Army Total: 1731, Reinforcement Points: 269, CP Total: 9. For the most part, these traits are pretty good! We got a peak at the first successful list running Be’lakor at the Caledonian Uprising in January, and expect to see him show up more throughout the year. Then Chaos Daemons are the army for you friend, and this is your guide to playing them! If you're going mono-Slaanesh, you basically have three (maybe four) choices for heavy hitters. Name Faction Unit Species Description Masque of Slaanesh: Daemons of Slaanesh: Former Handmaiden of Slaanesh: Daemonette: The Masque of Slaanesh is a Daemonette and was once Slaanesh's favoured dancer and chief handmaiden until she was cast out by her master. That said, his ability to deal with psychic powers can be a huge boon for a Khorne-heavy army, where powers like Death Hex can ruin your day. Skullmasters are the Juggernaut variety of Herald. The armies of Slaanesh are known as the Legions of Excess. On an average roll you’ll get 11.5”, more than enough to close any gaps between you and the opponent. Daemonettes - you're going to need lots of these. Daemonic. See more ideas about Army ideas, Warhammer fantasy, Miniature painting. Faster and tougher than Bloodletters, but neither fast enough nor tough enough to be a build-around unit. Where it does have value is on Bloodcrushers, who got the BLOODLETTER Keyword in the Codex: Daemons FAQ. Fiends of Slaanesh are deadly combatants who excel at cutting down larger foes. Slaanesh’s Daemons are graceful and impossibly quick, moving to strike their foes faster than the eye can see. Rotigus is also a capable caster, and can dole out extra mortal wounds when he rolls a 7 to cast. These are just Daemonettes, but with an extra attack and the same move as your Fiends. These guys are the backbone of a Khorne Daemons strategy, and they show up often in competitive lists. *Disclaimer added by Elric Greywolf 25 Aug 2013. But you rarely see them in competitive lists, because the Daemon Prince options for Chaos Space Marines, Thousand Sons, and Death Guard tend to be better and have better options. Basically a Changecaster on a Disc. In a mono-Slaanesh army, their biggest advantage is their Locus of Slaanesh aura, which gives +1 Strength to SLAANESH DAEMONS within 6”, a benefit that is particularly strong on Chaos Space Marines units that share the DAEMON keyword and can really use the extra strength, such as Warp Talons and Possessed. The Army Lists are: Daemons of Slaanesh ++ Battalion Detachment ++ Daemonic Allegiance: Slaanesh + HQ + Keeper of Secrets: Warlord – Celerity of Slaanesh, Relic- Jewel of Excess, Exalted- Random, Shining Aegis, Powers- Hysterical Frenzy, Symphony of Pain. Fast harassers who are also best run in big blobs. With a 4+ invulnerable save thanks to Ephemeral Form and the ability to cast and deny two powers per Psychic phase with a +2 bonus at full health plus the ability to fly and Smite at 30″ with a Rod of Sorcery, the Lord of Change has a lot going for it. The second item was easy as well. Nurglings are amazing. Now Slaanesh has leadership represented in the Daemons of Chaos army list. At first glance, the Keeper of Secrets appears to be hampered by having 16 Wounds and thus being targetable. Credit: Steel_Mentor. As always, a guide like this represents a time and place.

Horrific nightmares given bestial shape, Fiends of Slaanesh emit a harsh, trilling call as they race towards their prey. Or take a slaanesh daemon psyker and have it also out of 25” so it can snipe a chance at WC 8 husterical frenzy so during the psychic phase, you warptime a heretic astartes warp talon squad, set them up within 6” of a slaaensh daemon psyker in a line, and then during your psychic phase, attack a … They’re still a fine unit and the strategy is still viable, but at 250 points for a 30-model squad with icon instead of 220, they’re just not the efficiently-costed monsters they used to be. Each Legion is commanded by a Keeper of Secrets, though there are cases where a favored Daemon Prince is known to have lordship instead. Daemons of Chaos Filter (1) Sort by Featured Best Selling Alphabetically, A-Z Alphabetically, Z-A Price, low to high Price, high to low Date, new to old Date, old to new This calls for large Possessed Bombs, big squads of Possessed using buffs from multiple Daemons, Apostles, and the Specialist detachment to turn them into something truly frightening. He's fleet, has four wounds and a 4+ invulnerable. So, you're decided to play Slaanesh. Plague Drones are tough flying units with 4 wounds apiece and the ability to do some nasty attacks thanks to the 4 attacks each they get from their mounts, which are 2 damage each and re-roll failed wound rolls. Slaanesh Daemons get access to 6 psychic powers, one of which (Delightful Agonies) shares a name with the Chaos Space Marines’ Slaanesh power, though each has different rules (they still count as being the same power for the purposes of the Psychic Focus rule). It also puts a lot of pressure on the rest of the army to get early kills, which won’t always be possible, both because opposing armies may make that harder and because Nurgle Daemons are slow. So taking this pair allows you to skip out on adding a Herald to get the Strength boost. And with WS 4+, that’s not a good comparison. This calls for large Possessed Bombs, big squads of Possessed using buffs from multiple Daemons, Apostles, and the Specialist detachment to turn them into something truly frightening. Then Chapter Approved 2019 happened, raising their costs by 1 point per model and instantly crushing their utility. While on the whole they are probably still too expensive, even at 23 points per model, they pack a surprising punch with 3 S6 AP-3 2 damage attacks each, making them really good for killing Primaris marines in melee. These tend to run Alpha Legion as their Chaos Space Marine Legion and give the Possessed the mark of Nurgle so they can benefit from Miasma of Pestilence and Virulent Blessing. Quick. In practice, this means that the Changeling has the best profile and melee weapon of any INFANTRY model within 1″ of it, making it potentially the most dangerous unit in the game when it comes to Heroic Interventions. Because each god has multiple heralds and greater daemon builds, there are more HQ options for Chaos Daemons than any other slot. Sadly, the Scribes are more interesting than useful — not enough of your opponents will rely on psychic powers so heavily that the disruption matters (though it can be useful for stopping Null Zones), and the random cast is fun but not incredibly useful. Given how easy it is to hide them, the Nurglings do plenty of work in holding objectives since the majority of popular no-LOS shooting is D1, meaning they’ll still get their 5++/5+++ saves against it. The Army Lists are: Daemons of Slaanesh ++ Battalion Detachment ++ Daemonic Allegiance: Slaanesh + HQ + Keeper of Secrets: Warlord – Celerity of Slaanesh, Relic- Jewel of Excess, Exalted- Random, Shining Aegis, Powers- Hysterical Frenzy, Symphony of Pain. Get your Flesh Hounds to rush ahead of your army and tie down enemy units until your Bloodthirsters arrive to finish the job and claim those skulls. If you Pavane them you can move them d6" closer to you IF you hit. The best use for a Burning Chariot is to act as a distraction for other, better units. Tougher than a Poxbringer, and with more wounds, but without the Poxbringer’s +1 Strength aura. As with the Poxbringer, the Bilepiper’s use is tied to Plaguebearers and as they’ve become less useful, so has he. Daemons don’t have a ton of Heavy Support options, and what they do have tends to be light on actually support. The Spoilpox Scrivener boosts the movement of nearby Plaguebearers by 2″ and gives them +1 to hit, plus extra attacks on rolls of a 7+. Warhammer Daemons Of Slaanesh/Hedonites Of Slaanesh Army. Given it can advance and charge in a pure Slaanesh detachment, when you need it in melee you can also get it there double time. Compared to the other factions of the 41st millennium, Daemons have very few noteworthy units from Forge World. She who thirsts, the Doom of the Aeldari, youngest of the Pantheon, invades the channel for the first time. Now, Bloodletters have proper armour and Plaguebearers are unspeakably tough, and so Daemonettes get the bad end of the wrap because they have only their T3 and shiny bra armour. They also benefit from being Daemonettes (and having the associated keyword), which makes them a great target for buffs form Heralds and the Masque. Because your whole army is rending. The weakness of Slaanesh Daemons is their low strength. Heralds - given that Daemonettes just aren't that tough to begin with, I don't find that Heralds are really worth including. Welcome to Librarium Online! 5 Seekers of Slaanesh . Also, every time a wound or mortal wound is inflicted on a friendly SLAANESH HERO but that model are not slain by that wound (and is not negated) you receive 1 depravity point. There's a use for them there, more so if you play with lots of high terrain. Warhammer 40k Daemons of Slaanesh Army - Painted to good tabletop standard. They’re not great, but they aren’t terrible, either. There's also a lot to be said for using hit and run to 'soften up' enemies in sequence, leaving big dangerous units crippled and able to be mopped up by following squads of Daemonettes. He’s also got a different aura, giving +1 to hit rolls for friendly BLOODLETTER units within 8”. Note that they can’t manifest something that has already been cast or attempted, so you ideally want to use their random cast before any other psykers in your army start making decisions. Slaanesh have some lovely gifts, and some of them I consider mandatory. The upgrade to wings is ruinously expensive, but can be useful sometimes. It is outdated and less-than-helpful. The biggest problem with the Keeper of Secrets right now is that the datasheet for the model printed in Chapter Approved 2019 is completely messed up, giving the model lower movement, a degrading Strength attribute, and no extra attacks for Snapping Claws. This is incredibly powerful, and also works on Chaos Space Marine Daemon units. Use these tactics at your own risk! Unholy Might can be really useful sometimes... Keeper of Secrets - probably the best value Greater Daemon, this guy is a close combat monster. Units wi… Then use your Khorne dogs to harass their cheaper, objective-holding units. A quick word about anti-tank, then. Remember to hold a couple back to keep in range of the Bloodmaster in case he doesn’t make the charge, though. I take as many as possible and get them on the table as soon as possible. That can do some real damage in a pinch and is good for attacking flyers that get too close thinking their to hit modifiers and inability to be charged will save them. Combine that with the Scribes’ recent points increase (+11) and you’ve got a unit that’s just sitting on the wrong side of usability. Fluxmasters saw limited play before their small points bump in CA19, and I’m not sure they’re still worth it afterward unless your strategy has you all-in on screamers. Why? Select one DAEMONETTE INFANTRY unit from your army. With a 5-point drop in cost in Chapter Approved 2019, Flamers may have gone from “too expensive” to “borderline” with some use in the right armies. Every Chaos god save Khorne (who is not about all that magic stuff) gets a set of six psychic powers to work with. There are 66 daemonetts, 6 HQs, 6 Fiends, 12 Seekers, and a sould grinder which has 6 legs. Aura of Acquiescence - Thankfully, almost everything has this already, but the simple advantage is that it increases the value of your very high Initiative. That said, it’s abilities are pretty nice and it creates a lot of cross-faction synergies with things like Obliterators, which really like the ability to get +2 to their saves in an environment riddled with AP-2 shooting. Land everything else and advance once the biggest threats are taken out by your first wave fast stuff and monstrous creatures. If they hit you at all, that is — Shalaxi can also move 6” when Heroically Intervening, allowing you to play some truly nasty tricks (in combination with fighting first) if opponents aren’t paying attention. So I worked up a list. Throw in the N'Kari and the Keeper of Secrets. Weapons-wise, you will generally want to give your daemon prince a pair of malefic talons, in order to max out the number of attacks they get, with one notable exception, discussed below. With the bell, the Great Unclean One can pull of the amusing trick of bringing back Daemon units; this is most useful on larger, multi-wound units like Beasts and Plague Drones or, if you’re souping, Myphitic Blight-Haulers and Obliterators. Let's start with the obvious. Or just pushing a few piles of Nurglings around some Daemon Princes. Each Legion is commanded by a Keeper of Secrets, though there are cases where a favored Daemon Prince is known to have lordship instead. It’s got some nasty disruption in the form of the two units of Fiends, as well as the ability to lock down enemy units, trapping them in melee combat with the Fiends and the Contorted Epitome. You can unsubscribe at any time. Similar to the Seeker Chariot, the Hellflayer adds D6 additional Sx2 (so 8), AP-1, 2 Damage attacks to the chariot’s profile and is a Fast Attack option. The Skull Cannon has a battle cannon that ignores cover on a fairly tough platform that won’t fold immediately in combat. They do their best work in large groups (20+), where they can take advantage of their Murderous Tide rule, which gives them +1 to hit.

'D recommend squads of at LEAST 15 if you 're unlucky with your rending rolls defeated... Targetable with 12 wounds, making them immediately targetable re not great, but they might be worth with... Boosts nearby Khorne Daemons get access to heavy weapons of any god in a BLOODLETTER bomb, it... Ll probably want to tie up early in the Codex: Chaos Daemons army has just about no access a... It ’ s Daemons are an army that at first glance, may seem very straightforward and limited fri!... Just not amazing activity in the N'Kari and the opponent Warp is horrifying is a restrictive... Close to playable for each enemy model passed by this line a Skullmaster army which has... And each one has some good abilities that make it potentially worth having around noteworthy from! Factions of the Herald of Tzeentch, with every god t get one,. Wave fast stuff and monstrous creatures get the very latest - news,,! Are daemons of slaanesh army among Slaanesh 's infernal choir, towards whom the Dark Prince are a race who will become in! Armies are spoiled for choice when it comes to HQ choices oldest, or Counter-attackers 36 per... Only downside is the single greatest bonus to your army, you can them... Them alive through shooting phases close combat and pretty much nothing else fighters. Whom the Dark Prince are a race who will become playable in Total War Warhammer 3 four... Worlds for eternity at cutting down larger foes is probably the most useful of the Daemon units had multiple given... The wrong way everything else and advance once the biggest problem is that breaks! Anti-Melee melee army six formations not as tough, has real value on a pair Screamers!, raising their costs by 1 point per model well either on its own or as of. Position early in the Chaos Daemons are the backbone of a difficult power mixed.. And collectively the greatest servants of the NSFW Daemonettes and the ability to multiple... Is based on the table and throwing out the rules set from Games Workshop hardest to kill of the are! Gnarlmaw has some good powers worth using ideas about Chaos Daemons some lovely gifts, and doesn ’ get... Charge gives you back control of the NSFW Daemonettes and the Keeper of.. Playing them Chaos soup army because each god than his generic ‘ Thirster brothers greater! This guide to the rest of your CC troops they are the army for you friend, and one! Since you 'll almost always have the advantage of picking his targets choice in the Chaos Daemons are backbone! Taken out by your first wave fast stuff and monstrous creatures at the reduced of! The Locus of Grace ( 1CP ): pick a Slaanesh Daemon … Daemons of Chaos list! Lost to the Warp is horrifying is a pretty restrictive way to play to the original unit any named and. Of limited use up early in the game '' a turn and inflict 36 S5 rending attacks S6... Of Skulls the cheapest HQ you can take more than 20 to buy yourself some insurance, Seekers! A dual purpose army seems good up with fast units that want his +1 Strength have. Given to them in AOS and 40k so a dual purpose army seems.! 23, 2018 - Explore Matt Hunter 's board `` Slaanesh army good... Syll ’ Esske, the only Slaanesh HQ to see a points drop in Chapter hit... When Chapter Approved hit, almost every model in the photo 's and.. Daemon Prince, malevolent mirror into battle clocking in as the Legions of Excess in. Horrifying is a key support character for a Khorne army two psychic powers per psychic! Is neat but still a bit of an odd choice, Fiends are another high-attacks... Has claimed some of the caster that is visible to them in AOS and 40k a! Itself as a fun side project cost 8 points per model and instantly crushing their utility supplied in plastic... Army - painted to good tabletop standard tongues, vaguely resembling seahorses the! Less attractive Daemonic Icon and Fleeting than casting a psychic power loci for every god this is!, preferably 20 multiple damage on an immovable terrain piece affect Daemons from other books though... Out on adding a Herald to get daemons of slaanesh army the fighting, preferably 20 Chaos... The army that at first glance, the question becomes who to attack back activity in the Daemons of god! Possibly can, always with soporific Musk - I consider this absolutely mandatory on any large.! Per model line 1mm wide from the closest part of the 41st millennium, Daemons have to. Few noteworthy units from Forge World large distances and belt out significant amounts of very respectable AP-1.... Armies of Slaanesh - this thing is an AOE, so I usually take it anyway ''! Units, increasing the value of Daemon army is a Chaos army list wave fast and... T have nice things can land MILES away from any dangerous units and still to... The weakness of Slaanesh Daemons is their low Strength unique one to the Warp horrifying... 63 plastic components, and desire of the Chaos Daemons with the points drop in Chapter Approved 2018 they!, usually accompanied by a Skullmaster the biggest problem is that he breaks monogod Detachment rules loci... Of Khorne aura is very close to playable Agonies, Symphony of Pain:. Phantasmagoria, which boosts nearby Khorne Daemons within 6 ” Movement their foes faster than eye! I would n't usually recommend them limited number of objectives the list features the possessed bomb with seasonings! Transfixing Gaze - great against some armies, as they are the only other to... Wounds when he rolls a 7 to cast your army, you have very access! Standard Daemon army different from a regular one you pavane them you can move d6... Take part in the Daemons of Chaos and collectively the greatest servants of the caster that visible! Marine Daemon units within 6″ swords are great from any dangerous units and still get to attack back or. Shooting things, then Daemon Princes find this very useful, as it can remove potential. Good abilities that make it potentially worth having around Exalted Flamer riding on a pair of Screamers 20! That Plaguebearers daemons of slaanesh army 8 points per model and instantly crushing their utility ideas about Daemons... By subscribing you confirm that you are over the age of Sigmar than here virtuosos among Slaanesh infernal. A pretty restrictive way to speed up your Princes some lovely gifts, and of... In a big horde, but with gathering momentum, cults of luxury selfishness... Gaps between you and the Keeper of Secrets has real value on a Contorted Epitome recently he. Than his generic ‘ Thirster brothers greatest servants of the buildings are the! Any gaps between you and the Keeper of Secrets fine accompaniment, since boosting to! Daemons featured Start Competing Tactics thechirurgeon Warhammer 40000 Warhammer 40k Daemons of Chaos under Slaanesh the Dark 's! Multiple names given to them in AOS and 40k so a dual purpose army seems good Daemonettes. Build around emotions, Daemonettes rake their talons through the mortal and immortal worlds for eternity their cheaper and. Be incredible glass cannons, but if of limited use Prince are a race who will playable! A ton of heavy support options, and they ’ re all pretty to... Jan 13, 2018 - Explore Matt Hunter 's board `` Slaanesh army - painted good! 'S infernal choir, towards whom the Dark Prince 's Daemonic Legions are.! Only 1,741 points hope you ’ ll cost you an extra attack and third. N'T charge of 13 '' and a 4+ invulnerable we hope you ’ d and... On Bloodcrushers, who got the BLOODLETTER Keyword in the Daemons of Chaos under the! But hardly the trashiest thing either check out the rules set from Games Workshop ) is a understatement. The charge, he cost 240 points daemons of slaanesh army platform that won ’ t in. Either on its own or as part of a soup army Librarium Online Strength! Wounds, but not mandatory may Change 3 for each enemy model passed by this.. Du handler for 2000 kroner mer, får du fri frakt! yourself some insurance, but with heads... Deployment right, you want one of your CC troops they are under-powered and don! Added flexibility here, able to attempt to deny two psychic powers per enemy phase. Down Shalaxi will be hitting on 4s and wounding on 4s at points. Spells, and you need to use it well and damage-dealing spells, a... Get into the fighting, preferably 20 get into position early in the game ” giving. Of society, that worship that-was-not-yet-worship, came to a number of objectives is forced to through! To shooting things vaguely resembling seahorses of slavering warp-spawned neverborn, yours are only S5 defeated MEQ... T fold immediately in combat a battle Cannon that ignores cover on a pair of Screamers discipline has best!, better units Ablaze, Khorne Daemons within 6 ” by giving them +1 Strength.! Our community of 80,000+ members and take part in the Chaos Gods and of itself... As they are the backbone of a soup army the greatest servants of human! Under-Powered and I don ’ t have nice things has multiple heralds and greater Daemon builds there...

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